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Some Players May Feel They Would Be Able To Have More Fun

What we can take away from this is that Jagex literally needs to replace the tutorial island and also burthrope tutorial with RS gold a real tutorial/controlled game environment that is better than both. Rehashing burthrope tutorial is something we’ve seen Jagex do on occasion but they have to realize that low level gameplay in general is an untended mess. Tossing a entirely new player out into a sandbox and hoping they don’t run into content that is too old or questionably imbalanced is by contemporary game criteria, a very mediocre thing to do. I don’t say this because individuals should aggressively defend that this is the way RuneScape is, however because people who come from a different game, normally another mmo, will have much higher standards for the way their first 10 hours of game plays out.

I’d vouch that foundation 1-30 battle stats should occur in a totally contained environment such as guide island but on an appropriately larger scale using an adventure narrative, a restricted number of skills, and carefully balanced encounter prices. The woodland enclosure that the player first starts at together with the survival pro where you learn to fish, make a fire and cook, is a great formula with a great tone. We could build on this. On this island that you make your own way up the amounts to progress the storyline, with various skill experts/tutors sprinkled across that can be consulted at any time as needs to be. Stats are required by the story. You can depart the island at any moment during confirmation dialog if you done, or if you are a veteran searching fast levels.

Being in a contained environment, many things could be achieved which burthrope and southern RuneScape can’t. To be totally clear, this can be done anywhere, so long as it’s contained. A instanced and reworked forest someplace in lumbridge can work as well. Establishing a proper sandbox environment for new players to coast in with controlled factors is something RuneScape needs, being that this is a game with 20 decades of articles.

I had no idea what I was I had been doing. I began a new account for RS3 (I’m assuming that is what I’m enjoying, tbh I don’t even know) a few weeks back and I’m still learning the fundamentals. I really don’t believe I have a tutorial island along with my Burthorpe quests only…disappeared mid-path. I stumbled onto a novice quest path that, together with watching youtube videos and googling every step of the way, I was able to make some progress and finished up.

There is still a lot on the screen I simply don’t know what it is. I happened across the Treasure Hunter screen and I think by poking from the keys I’m doing that right. Dunno what oddments are as a money so hopefully I’m not screwing myself in that respect. I ended up trading in Charity Coins (?) After getting a bunch while grinding for jobs that are different but I do not know what that’s about. I know the Grand Exchange and was able to sell some stuff I made throughout my XP mill but I really don’t understand the mechanisms of it. Are individuals really purchasing my oakshortbows or is this an artificial market? I am lost on that.

I’ve got stats I have never touched like thieving. I did you pursuit involving a rancid pie that gave me a runescape 2107 gold for that but everything I have tried to steal from requires a greater level and I just haven’t looked into googling the way to start that process. That is just 1 example. I am presuming runecrafting and dungeoneering qnd creations and also these other stats I haven’t struck will come up in time but it stresses me out I simply don’t know whether I am making good progress without seeing these things. I know eventually after performing quests and pushing myself into tasks that need me to google how to reach a certain degree in a stat for those requirements that it will all eventually sink in.

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