And that is controversial but I also don’t believe we’re eligible to have a super communicative firm that would upgrade us every little detail or mis-calculations or backtracks for their development. These things will only happen and in software, it happens far too frequently and I personally think the RuneScape gold community just need to accept that game development isn’t straightforward and overdue deliveries are only going to happen if you don’t want the company to emphasise their workers and have half of them stop due to overly pressuring deadlines. Archaeology is a good update, like you said, and frankly getting it to level 120 should be well enough to keep you occupied for months.
If not, maybe you need to look at developing a life. I understand that a lot of RS3 players play 8-10 hours every day but matches should not be balanced towards this expectation if we need new players and endurance for RuneScape. Even league at its current seasons have shortened the average game time from what it used to be 35 minutes to now 25 minutes RuneScape matches, this is due to the huge market of casual players who do not want too invest their life on RuneScape.
Something I do 100% agree on, and the elephant in the room, is that fact that game in RS3 is just a mess. Vast majority of the player base are players – that is nice but this isn’t a sustainable alternative in the long run. I do believe that more focus needs to be put into designing the game experience that is ancient. Making it easy to understand but also offering continuous excitement to the gamers, not what they have right now – where you literally get thrown to the world with 28 abilities, 300 quests and tens of thousands of achievements visible for you to finish.
Sure, to get a player that knows RS3, the liberty to train whatever ability you want is nice but to a new player, it is just a WTF and they will have no directions to RuneScape because of it. No new participant is going to need to invest their entire half year simply to understand and finish RuneScape right off the bat – therefore the encounter has to be compact with care. And to be honest, if I was to forced to begin fresh into RuneScape, ” I do not think I’d want to play with it either.
In addition, the price of PvM as”poor” point? Even is BiS costs 10m/h, which it does not in a vast majority of instances, it needs to be put in relation to the cash you make. Should you make 50M+/h investing 10M/h, that is ridiculously great and cheaper than relative to a OSRS at some directors such as in which you break even or sometimes even eliminate money at particular bosses employing the complete BiS equipment. I don’t think there is a single RS3 boss you can eliminate money (long term), even if you’re hugely”overgeared” like using T90 armor+ t92 Weapons in the 4 major GWD2 directors such as. Same holds for the cost of PvM items/abilities. In RS3 even the most afk money making approaches are a good 4-5M/h. Do those for 80-100h and you get a T90 weapon set without needing to listen to.